- Mike Hoffman is a designer, artist and photographer who enjoys teaching and sharing his knowledge of Photoshop and Lightroom.
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- Bonnie on Gatorland Rookery Photos
- admin on Photoshop 3D Basics – A Short Course
- Lynn on Photoshop 3D Basics – A Short Course
- raden adams on Organize Your Lightroom Develop Presets with Folders
- raden adams on Using Smart Previews in a Lightroom 5 Workflow
Article Category: Tutorials
The Clone Source panel (Window > Clone Source) has options for the Clone Stamp tools or Healing Brush tools. You can set up to five different sample sources and quickly select the one you need without resampling each time you change to a different source. You can view an overlay of your sample source to make it easier to clone the source in a specific location. You can also scale or rotate the sample source to better match the size and orientation of the cloning destination, as I demonstrated in a recent video tutorial (view on YouTube).
You can set up to five different sampling sources at a time in the Clone Source panel. The Clone Source panel saves the sampling sources until you close the document.
Over the past few months, I’ve put together some introductory lessons on using 3D in Photoshop. The tutorials start with Photoshop CS6, and I’m using Photoshop CC in later videos, but the same techniques apply to both versions – so if you’re still using Photoshop CS6, nearly everything remains the same for you.
I’ve created a playlist on YouTube where you can watch these videos, or you can pick from any of the lessons individually as I’ve embedded them here. There are 8 videos so far, nearly 90 minutes of instruction, and I plan to keep adding to this playlist, so check back often. If you like these videos, I’d encourage you to subscribe to my YouTube channel to get access to not only Photoshop 3D, but a variety of Photoshop and Lightroom tips, tricks and tutorials.
Here is my course on Photoshop 3D. Comments or suggestions? I’d love to hear them!
The Note tool is an often overlooked feature in Photoshop, but I find it to be quite useful for keeping track of work in progress, and for leaving hints and descriptions of what I did or intended to do, in case I come back to a project later to make edits.
For example, on a recent project (Permanence XI) I used Silver Efex Pro, but rather than using a straight preset, I made some tweaks. I was in a hurry, and just pulling together a concept, but I knew this was something I’d come back to later (as it turned out, nearly a month later). But, because I left myself some good notes, I knew exactly what to do in order to recreate the effect later.
When you’re creating text in Photoshop, sometimes the best looking fonts still don’t get you where you want to go. Fortunately, there are a lot of text warping capabilities built right into the text engine in Photoshop.
Lightroom comes with a variety of Develop Presets, and you can create many more on your own. However, the default location is for all your presets to be placed in the “User Presets” folder. Over time, this folder can become overly full with an endlessly scrolling list of presets. It is better to create some of your own folders to help you organize your presets.
There are a couple of ways to go about this, the first being to create a folder on the fly as you create the preset itself. Let’s say you’ve made some develop adjustments, and you want to save them as a preset. In the Develop Module, you’d start by clicking the “+” in the Presets Panel on the left:
Next, you’d check all the settings you want to include in the preset. Notice, however, the destination folder where this preset will be saved? We’ll want to change that:
If we click to expand the drop-down list, we can choose to place this preset in any of the User folders we’ve already created – it doesn’t need to be the generic “User Presets.” In fact, we can choose New Folder… to create one on the fly, right here:
We now get a dialog box that pops up and allows us to name our new folder:
Now, we see the new folder name in the Folder: list, and we can click Create to save our new preset.
The preset shows up within the new folder in the Presets panel on the left:
Note that we can create folders from within this panel, as well – just right click in the panel, and choose New Folder…:
You’ll get the same folder naming dialog box shown above, and you can add folders to your heart’s content. Once you have folders created, you can drag and drop presets from other folders, perhaps from your bloated “User Presets” folder, and organize them into the new folders.
If you like creating, or even collecting, Lightroom Develop Module Presets, this tip should help you get organized and stay organized. Have fun with it!
Over on TipSquirrel, I’ve been publishing occasional tutorials on 3D in Photoshop, and I thought it was time to bring them all together into one handy index. I’ve been really excited about 3D in Photoshop since version CS5, when Adobe introduced the ability to create a variety of 3D shapes using a technique that they mysteriously called, “Repousse.” In version CS6, Repousse was re-named to the more descriptive “Extrude,” and the capabilities have jumped ahead to the next level!
Still, the early tutorials with Photoshop CS5 are relevant learning material, especially the article listed below explaining, “what’s an extrusion?” I plan to update most of this material for CS6 to create an up-to-date overview of Photoshop’s 3D capabilities, but for now, here you have most of my 3D instruction, in one handy place. Enjoy, and learn!
Photoshop CS6 Extended 3D Tutorials:
Photoshop CS5 Extended 3D Tutorials:
In today's tutorial on TipSquirrel, I show a way to create reusable, customizable image borders using the tools found within Photoshop – Plug-ins are not required!
Easy Image Borders with Photoshop Smart Filters | TipSquirrel
It seems that nearly every third party plug-in these days has some ability to provide a variety of image borders, but so far that capability isn’t in Pho…
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Understanding Lightroom's treatment of photos is always a challenge for people new to the program. The concept that a photo is "IN" Lightroom, or needs to be gotten "OUT" of Lightroom, is quite common. And the relationship between the thumbnails in the catalog and the actual, real images (be they JPG, TIFF or Raw) is equally confusing. Here's how I like to look at it:
Think of your images as books in a library. Each book is on a shelf somewhere (folders of your hard drive). The books and shelves may be organized in some fashion that may or may not make it easy to locate an individual book.
The catalog is the little cabinet in the front of the library that is full of cards describing each book – who is the author, where is it located in the library, what keywords it has, and so forth. When you look at a card in the catalog, you see a thumbnail of the image, and have a pointer to exactly where in the library that image is located.
A collection is a list of some of the cards in the catalog that meet certain criteria. In a regular collection, you pick and choose which cards to include in a new list (for example, my favorite images). In a smart collection, you pick the criteria to match, and the computer does the work of searching through the catalog for cards that match (all images with keyword "vacation" that were taken in 2011). With Smart Collections, the list is generated automatically.
Catalogs and collections do NOT contain images. They contain the cards that tell about the image – its location, information about the image, even a thumbnail of what the image looks like.
This is why moving images around outside of Lightroom is bad. You move the image on you hard drive, and the catalog of cards is still indicating that the image is located where it used to be. Try to find it there, and you get a big question mark.
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